We’ve been forgetting about posting progress reports of late, but we’ll try to do better. Of course, we may not need that many more. We expect the final piece of code for the skill setup to be done today, and that concludes the really difficult parts of the CharGen code. We still need to make some additions, do some bug hunting and polishing, but the bulk of the code is now in place and working more or less as it should. In short, we’ve taken a big step towards the beta.