This is for the moment very brief introduction to the Influence system. Over time, it will be expanded on.
Each character has a base Influence that is determined based on factors such as what house one is a member of, whether one has a disadvantageous or advantageous marriage, whether one holds certain offices and whether one has certain assets or flaws.
The base influence is the point towards which a character’s influence strives. If a character’s current influence is lower than its base, he or she will slowly regain influence. If a character’s current influence is higher than its base, he or she will slowly lose influence.
Several systems will tie into Influence, perhaps mostly notably rumors. Players can spend influence on the rumor system and they can also gain or lose influence as a result of targetted rumors.