The Citadel: Concordance

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13. Flora and Fauna of the Other Lands


13.1. Trees
  • Lemon trees (I: 25)
  • Goldenheart, a rare and costly wood of the Summer Isles. Bows made from it can send an arrow as far as four hundred yards (I: 261 IV: 6, 523)
  • Fig trees (I: 414)
  • Date palms (I: 631)
  • Cottonwoods (I: 667)
  • Lime (II: 15. III: 803)
  • Persimmon trees (II: 421)
  • Purple olives (II: 427)
  • Black-barked trees with inky blue leaves which are used to make shade of the evening, a sorcerous drink used by warlocks which turns their lips blue (II: 508)
  • Persimmon is used to make a tart wine (II: 637. III: 304, 803)
  • White cherries (II: 642)
  • Myrrh (III: 87, 313)
  • Olives (III: 312)
  • Cherries (III: 312)
  • Figs (III: 312)
  • Birch (III: 473)
  • Cedar (III: 480)
  • Cherry trees in Pentos (V: 20)
  • Almonds (V: 28)
13.2. Plants
  • Spiceflower from the Dothraki plains is used to make a perfume (I: 27)
  • Pinchfire (I: 29)
  • Cinnamon (I: 29)
  • Orange snap peppers (I: 82)
  • The hranna grass of the Dothraki Sea blooms dark red. In the dry season the grass turns the color of old bronze (I: 190)
  • There are hundreds of other grasses, grasses that are yellow or indigo, blue grasses and orange grasses (I: 190)
  • It is said that beyond Asshai, in the Shadow Lands, there is a ghost grass that murders all other grasses and glows in the darkness (I: 190)
  • Firepods (I: 329)
  • Sting-me-not (I: 593)
  • Firepod and sting-me-not are used in healing poultices (I: 593)
  • A leaf from the isles of the Jade Sea used to make poison (II: 15)
  • Rare spices from the Summer Isles (II: 15)
  • Lavender (II: 314)
  • Mint (II: 314)
  • Saffron (II: 422)
  • Cracked green olives (III: 112)
  • Raspberries (III: 258)
  • Nightshade (III: 261)
  • Black lotus (III: 261)
  • Saffron (III: 306, 313)
  • Peppers (III: 313)
  • Blends of herbs and spices exist, in the form of curry (III: 313)
  • Cardamom (III: 313)
  • Pitted olives stuffed with maggots (III: 313)
  • Waspwillow (III: 648)
  • Dusky roses (III: 648)
  • Wild mint (III: 648)
  • Lady's lace (III: 648)
  • Daggerleaf (III: 648)
  • Broom (III: 648)
  • Prickly ben (III: 648)
  • Harpy's gold (III: 648)
  • Chests of costly spices: nutmeg, clove, and saffron (IV: 430)
  • Pearl onions and parsnips (V: 25-26)
13.3. Creatures
  • Whales. These can be found in large numbers in the Shivering Sea (I: 142. SSM: 1)
  • Great elk in the Forest of Qohor (I: 193)
  • Spotted tigers (I: 193)
  • Lemurs with silver fur and huge purple eyes (I: 193)
  • Striped black-and-white horses (zebras) of the Jogos Nhai known as zorses (I: 444, 490. II: 310)
  • Great spotted things with necks as long as stilts (giraffes) (I: 444)
  • Hairy "mouse-pigs" as big as cows (I: 444)
  • Tigers that carry their cubs in pouches (I: 444)
  • Hrakkar, great white lion of the Dothraki plains (I: 487)
  • Grey elephants (I: 490. II: 310)
  • Monkeys (I: 490)
  • Green-and-red parrots (I: 491)
  • Bloodflies, as the Dothraki call them, are as large as bees, purplish and glistening. They live in marshes and stagnant pools, suck blood from men and horses alike, and lay their eggs in the dead and dying (I: 587)
  • Peacocks (II: 113)
  • Scorpions (II: 148)
  • Camels from the east (II: 149)
  • Kites (II: 310)
  • Wolves of the red waste (II: 310)
  • Tigers (II: 311)
  • Brightly colored birds (II: 311)
  • Horses do not like camels (II: 311)
  • Peacocks (II: 313)
  • Oxen (II: 423)
  • There are strange fish from the Summer Isles that can puff up to ten times their size. The Summer Islanders call them puff fish (III: 67)
  • Dolphins and flying fish exist in the waters of the narrow sea (III: 87)
  • Tiger skins are costly (III: 97)
  • Beldecar's History of the Rhoynish Wars makes mention of elephants (III: 136)
  • Octopus (III: 265)
  • Pickled cave fish (III: 313)
  • A great white camel (III: 479)
  • Dormice (III: 649)
  • Sacred butterflies on Naath (III: 803, 804)
  • There are stinging flies in Meereen (III: 803, 816)
  • Ambergris extracted from sperm whales (III: 808)
  • Dancing bears in Norvos (IV: 36)
  • Squirrels (IV: 37)
  • Squat, hairy apes to be found in the jungles of Sothoros (IV: 257, SSM: 1)
  • Many fish and shellfish can be found in the brackish waters about Braavos. These include clams, cockles, mussels,muskfish, frogs, turtles, mud crabs, leopard crabs, climber crabs, red eels, black eels, striped eels, lampreys, and oysters (IV: 315)
  • Pelts of tigers and spotted cats (IV: 430)
  • A performing seal in Braavos (IV: 512)
  • Snow bears beyond the Wall may reach 13 feet in height (V: 8)
  • Monkfish (V: 26)
  • Quail (V: 26)
  • Heron (V: 28)
  • Black swans (V: 28)
  • Large pike can be caught in the Skahazadhan (V: 43)
13.4. Strange Creatures
  • Mammoths are said to roam the icy lands beyond the Port of Ibben (I: 102)
  • Centaurs are believed in, existing in myths and legend (I: 191)
  • Basilisks infest the jungles of Yi Ti (I: 197)
  • Manticores prowl the islands of the Jade Sea (I: 197)
  • Stinging manticores, some described as gaping and small enough to fit in silver cages (I: 444, 490)
  • Terrible walking lizards with scythes for claws (I: 444)
  • Basilisk venom (II: 193)
  • Basilisks exist and are, in some places, used to fight other animals (such as dogs) as wagers are made on the outcomes. A basilisk is able to tear a dog to pieces (II: 642)
  • Manticores can be small enough to fit in a box. They can fold up to seem almost like a glittering scarab carved of onyx and emerald. They hiss as they unfold. Their faces are black, malign, and almost human and they have arched tails that drip venom (II: 644)
  • Giant krakens are said to be in the Summer Sea (III: 98)
  • Monstrous, man-eating pale lizards lurk in the sewers of Meereen (III: 810)
  • Manticore poison kills instantly upon reaching the heart, unless some agent is used to thicken it and delay its fatal effects (IV: 110)
  • Creatures called firewyrms, possibly akin to dragons, are said to exist in the mines and caverns beneath the Fourteen Flames of Valyria. They breathe flames, but have no wings, instead boring through soil and stone. The youngest are as skinny as a girl's arm, but they can grow to monstrous size (IV: 321)
  • A paste spiced with basilisk blood, which gives meat a savory scent but which induces a violent madness in any creature with warm blood, whether man or beast (IV: 516-517)