The Citadel: Concordance

The Citadel is an archive of information for George R.R. Martin's A Song of Ice and Fire.

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15. Technology
  • Silvered looking glasses (I: 27)
  • Colored glass (I: 28)
  • Oil lanterns (I: 28)
  • The lenscrafters of Myr are unsurpassed (I: 51)
  • Telescopes called far-eyes or Myrish eyes and observatories exist (I: 51, 136, 475. III: 779)
  • Galleys of two masts with sixty oars (I: 139)
  • Fishing sloops without oars (I: 139)
  • Lean warships with iron rams seem typical for the Seven Kingdoms (I: 142, II: 600)
  • Coal burning in iron braziers (I: 149)
  • Chains can be forged of bronze, copper, lead, iron, steel, tin, brass, platinum, and gold (I: 162)
  • Glass of varying quality (I: 240)
  • Chimneys (I: 333)
  • Lye soap (I: 478, II: 471)
  • Star maps (I: 615)
  • Dyers are skillful and are able to make many shades of colors (THK: 463)
  • Pewter (THK: 465)
  • Triple-decked warships of three hundred oars (II: 7)
  • Great-bellied cogs and carracks (II: 7)
  • Wheelbarrows (II: 60)
  • Longships, used by the men of the Iron Islands (II: 85)
  • Fat-bellied southron merchant cogs (II: 122)
  • Leaded windows (II: 172, 174)
  • Oil lamps made of iron and glass (II: 225)
  • Windmills (II: 247. IV: 464)
  • Wooden teeth for a person who has none (II: 261)
  • Iron braziers (II: 365)
  • A great war galley of four hundred oars (II: 430)
  • Large mirrors of beaten silver (II: 597)
  • Large war galleys may have scorpions on the deck above the oars and have large catapults mounted on their top decks to fore and aft (II: 599)
  • Cogs have forecastles (III: 86)
  • Trading galleys can have many oars, as many as 200 or more (III: 88)
  • Great cogs have no oars but they have immense holds and huge sails (III: 88)
  • Thick, diamond-shaped windowpanes (III: 121)
  • Trundle beds used by servants and squires to keep near their masters (III: 140, 141)
  • Red and green inks are made, at least on the eastern continent (III: 313)
  • Razors (III: 382)
  • A silver looking glass (III: 420)
  • Mills with waterwheels (III: 439, 440)
  • The wildlings have tools such as sledgehammers and long saws with teeth of bone and flint (III: 778)
  • Kites (TSS: 141)
  • A wheeled chair for an invalid (IV: 30)
  • A musky perfume with hints of moss, earth, and wildflowers (IV: 181)
  • The poleboats of the orphans of the Greenblood are low-roofed and broad-beamed, with hardly any draft to speak of. All but the poorest poleboats are brightly painted and ornately decorated (IV: 309)
  • Fisherfolk northwest of Maidenpool fish the waters in leather coracles (IV: 371)
  • Sundials (TMK: 695)