Blood of Dragons

The 'A Song of Ice and Fire' MUSH



Webclient (Hopefully) Fixed

We have made some changes to the server configuration and the webclient is now working again. We are not yet certain that these changes won’t break other functionality on the site and if this happens the webclient may be turned off again. But for now it is available. You may need to clear your browser cache for it to work, however.

Webclient Broken

Unfortunately, the webclient we link to in the left sidebar is currently not functioning. We moved the site from http to https and we have been unable to get the webclient to work with https. It has support for it, but our server is not properly configured and we have not been able to sort that part out yet. We do not currently have any estimates for when this will be fixed so for now the only way to connect is via telnet or a telnet-capable client pointed to, port 3000.

Nameserver Change

We changed our name server last night, and while that change propagates, some players may not be able to reach BoD. There’s three ways to address that:

1) First, try to flush your DNS cache. On windows, Start -> Run -> cmd -> ipconfig /flushdns at the prompt. On Mac OSX, see here.

2) If the above doesn’t work, your DNS resolver doesn’t have the information yet. You can skip needing it, however, by just changing the address in your MU*/Telnet client from port 3000 to port 3000.

3) As an alternative to the above, you could try using a public DNS—such as Google’s Public DNS—to resolve domain names for you. So far as I can see, the Google DNS is up to date, as is OpenDNS (another public DNS server system). But I’d suggest the first two steps.

Game Patched

After some problems with the latest patchlevel, which brought down the game for awhile, and then the mail system for another while, everything now seems to be correct and proper. Blood of Dragons is now running PennMUSH 1.8.3p0

New Address

The new address for the MUSH will be This address will become functional shortly, but in the meantime can be used to connect to the game.

Hosting Issue Solved

We’re happy to be able to report that we have a new host for Blood of Dragons. We don’t yet have the precise address that we’ll be using, but the game will now be hosted on the same server as the website, allowing us to proceed with plans such as making the character database accessible through a web-interface.

As soon as the game is up at the new address, we’ll post to announce this.

Losing Our Host

Unfortunately, we have some very bad news. Our current host,, will be closing down in two months, leaving Blood of Dragons without a home. Those who have logged on recently will know that the timing is about as bad as it could be, as we have recently been preparing to finally open for beta play sometime relatively soon after the US release of A Feast for Crows.

At this time, we have no solution for this problem. There are many commercial hosts out there, but quite a few don’t take PennMUSH (and changing to something else is not an option for us) or offer mySQL databases. Furthermore, we aren’t sure we can manage a commercial host financially in any case. We will be investigating what other options may exist, however, and if anyone has any suggestions, feel free to .(JavaScript must be enabled to view this email address).

Game Back Up

Blood of Dragons is now back up, thanks to the hard work of’s site admin following an attack on the server. Please note, however, that the port is now 3000.

Game Down

At the moment, our host ( is down, which of course means that Blood of Dragons is down too.  Unfortunately, we have no idea what is wrong with the server as our only way of contacting the site admin is through is email. Hopefully, the downtime won’t be too lengthy, but at the moment we can’t say anything about when the game might be up again. We’ll just have to hope its nothing serious, especially since we were making good progress with the CharGen before this happened. As soon as we know something more, we’ll post again.