Travel times should be kept IC at all times. If you need to go somewhere, or need to send a message somewhere, ask a member of the Staff or use +JOBS (see +HELP JOBS) to submit any questions you might have about how long your trip would take or how long it would be before you could get a response.
To help players better understand travel times, travel times from King’s Landing to a number of key locations in Westeros have been calculated. All durations given depend on optimal, optimistic estimates of travel per day. This table contains three entries, covering four modes of travel: ravens (for messages, calculated at 100 miles per day), horse (small parties travelling lightly, 40 miles per day on major roads, 20 miles per day in more difficult terrain), river barge (60 miles per day), and sea-going ships (80 miles per day). We stress that all estimates are optimistic and rough guides—actual travel times could easily take twice as long in many cases, dependant on conditions. The last entry, for calculated optimal travel route, provides brief descriptions of what the optimal route entails.
Raven Horse Optimal Casterly Rock 8 24 Castle Black 21 77 56 (Ship to Eastwatch, then horse) Dragonstone 4 N/A 6 (Ship) The Eyrie 6 25 Gulltown 6 35 10 (Ship) Highgarden 7 25 17 (Horse to Tumbleton, then barge) Lannisport 8 24 Oldtown 10 35 26 (Horse to Tumbleton, then barge to Highgarden, then horse) Pyke 9 N/A 24 (Ship to Seagard, horse to Green Fork, barge to Harroway's Town, then horse) Riverrun 6 20 15 (Horse to Gods´ Eye, then barge) Storm's End 4 13 10 (Ship) Sunspear 10 54 21 (Ship) White Harbor 12 46 24 (Ship) Winterfell 16 52 34 (Ship to White Harbor, barge to kingsroad, then horse)