We changed our name server last night, and while that change propagates, some players may not be able to reach BoD. There’s three ways to address that:
1) First, try to flush your DNS cache. On windows, Start -> Run -> cmd -> ipconfig /flushdns at the prompt. On Mac OSX, see here.
2) If the above doesn’t work, your DNS resolver doesn’t have the information yet. You can skip needing it, however, by just changing the address in your MU*/Telnet client from bod.westeros.org port 3000 to 188.8.131.52 port 3000.
3) As an alternative to the above, you could try using a public DNS—such as Google’s Public DNS—to resolve domain names for you. So far as I can see, the Google DNS is up to date, as is OpenDNS (another public DNS server system). But I’d suggest the first two steps.
After some problems with the latest patchlevel, which brought down the game for awhile, and then the mail system for another while, everything now seems to be correct and proper. Blood of Dragons is now running PennMUSH 1.8.3p0
We’re happy to be able to report that we have a new host for Blood of Dragons. We don’t yet have the precise address that we’ll be using, but the game will now be hosted on the same server as the website, allowing us to proceed with plans such as making the character database accessible through a web-interface.
As soon as the game is up at the new address, we’ll post to announce this.
Unfortunately, we have some very bad news. Our current host, mux.net, will be closing down in two months, leaving Blood of Dragons without a home. Those who have logged on recently will know that the timing is about as bad as it could be, as we have recently been preparing to finally open for beta play sometime relatively soon after the US release of A Feast for Crows.
Blood of Dragons is now back up, thanks to the hard work of mux.net’s site admin following an attack on the server. Please note, however, that the port is now 3000.
At the moment, our host (mux.net) is down, which of course means that Blood of Dragons is down too. Unfortunately, we have no idea what is wrong with the server as our only way of contacting the site admin is through is mux.net email. Hopefully, the downtime won’t be too lengthy, but at the moment we can’t say anything about when the game might be up again. We’ll just have to hope its nothing serious, especially since we were making good progress with the CharGen before this happened. As soon as we know something more, we’ll post again.